CQB
DESTRUCTION OF TOWER – Achieved by hitting an A4-sized target with a single shot from a paintball gun. The refresh time for a destroyed tower is 1 hour, during which a reflective vest must be displayed on the tower. If a player is on the tower at the time of its destruction, they must climb down and are considered wounded.
DESTRUCTION OF GATE – Achieved by hitting an A4-sized target with three shots from a paintball gun. Only a GAMEMASTER or ORG member may open a destroyed gate. The gate must remain open for 1 hour.
DESTRUCTION OF BASE – A base can only be destroyed by activating a horn marked with a flag placed in the center of the base or at the HQ. A prerequisite for destroying the base is that the gate must be destroyed and open. If the base is destroyed, all players within the base are considered dead for the faction’s refresh period, and the base must display reflective vests on the gate and all towers. The refresh time may be shortened using gameplay mechanics.
PROTECTIVE WALLS – Fences and non-woven fabric can only be modified during construction before the event starts. It is prohibited to damage or misuse their technical design (e.g., lifting or removing fabric, crawling under, or ramming with game vehicles). Overcoming protective walls by force is not possible and is strictly forbidden.
HITTING THROUGH WALLS – Shooting through walls is prohibited, and hits through walls are NOT VALID. Shooting through walls is considered misuse of technical design and constitutes a severe rules violation.
TENTS – Shooting into or out of tents and conducting combat activities in tents is not allowed unless specified otherwise in the rules.


